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Darryl Gouder's portfolio

Other Work

I sometimes do small projects, library experimentation or just follow a curious tutorial I see online.

Ray Tracing in One Weekend

Peter Shirley released this book in February 2016 and I decided to get it and go through it. It was fun and showed how quickly you get a toy ray-tracer up and running. If you have a mild interest in computer graphics, I suggest you get it, it's very cheap and doable in a couple of hours. This is a link to my source code. There's a slight change from the book in my code as I use a camera matrix to describe the camera's position, lookat and up vector.

Programming Sandboxes